XenevaOS
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i_joystick.h
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1//
2// Copyright(C) 2005-2014 Simon Howard
3//
4// This program is free software; you can redistribute it and/or
5// modify it under the terms of the GNU General Public License
6// as published by the Free Software Foundation; either version 2
7// of the License, or (at your option) any later version.
8//
9// This program is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12// GNU General Public License for more details.
13//
14// DESCRIPTION:
15// System-specific joystick interface.
16//
17
18
19#ifndef __I_JOYSTICK__
20#define __I_JOYSTICK__
21
22// Number of "virtual" joystick buttons defined in configuration files.
23// This needs to be at least as large as the number of different key
24// bindings supported by the higher-level game code (joyb* variables).
25#define NUM_VIRTUAL_BUTTONS 10
26
27// If this bit is set in a configuration file axis value, the axis is
28// not actually a joystick axis, but instead is a "button axis". This
29// means that instead of reading an SDL joystick axis, we read the
30// state of two buttons to get the axis value. This is needed for eg.
31// the PS3 SIXAXIS controller, where the D-pad buttons register as
32// buttons, not as two axes.
33#define BUTTON_AXIS 0x10000
34
35// Query whether a given axis value describes a button axis.
36#define IS_BUTTON_AXIS(axis) ((axis) >= 0 && ((axis) & BUTTON_AXIS) != 0)
37
38// Get the individual buttons from a button axis value.
39#define BUTTON_AXIS_NEG(axis) ((axis) & 0xff)
40#define BUTTON_AXIS_POS(axis) (((axis) >> 8) & 0xff)
41
42// Create a button axis value from two button values.
43#define CREATE_BUTTON_AXIS(neg, pos) (BUTTON_AXIS | (neg) | ((pos) << 8))
44
45// If this bit is set in an axis value, the axis is not actually a
46// joystick axis, but is a "hat" axis. This means that we read (one of)
47// the hats on the joystick.
48#define HAT_AXIS 0x20000
49
50#define IS_HAT_AXIS(axis) ((axis) >= 0 && ((axis) & HAT_AXIS) != 0)
51
52// Get the hat number from a hat axis value.
53#define HAT_AXIS_HAT(axis) ((axis) & 0xff)
54// Which axis of the hat? (horizonal or vertical)
55#define HAT_AXIS_DIRECTION(axis) (((axis) >> 8) & 0xff)
56
57#define CREATE_HAT_AXIS(hat, direction) \
58 (HAT_AXIS | (hat) | ((direction) << 8))
59
60#define HAT_AXIS_HORIZONTAL 1
61#define HAT_AXIS_VERTICAL 2
62
63void I_InitJoystick(void);
64void I_ShutdownJoystick(void);
65void I_UpdateJoystick(void);
66
68
69#endif /* #ifndef __I_JOYSTICK__ */
70
void I_ShutdownJoystick(void)
Definition i_joystick.c:77
void I_UpdateJoystick(void)
Definition i_joystick.c:321
void I_BindJoystickVariables(void)
Definition i_joystick.c:339
void I_InitJoystick(void)
Definition i_joystick.c:115