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m_random.h
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1//
2// Copyright(C) 1993-1996 Id Software, Inc.
3// Copyright(C) 2005-2014 Simon Howard
4//
5// This program is free software; you can redistribute it and/or
6// modify it under the terms of the GNU General Public License
7// as published by the Free Software Foundation; either version 2
8// of the License, or (at your option) any later version.
9//
10// This program is distributed in the hope that it will be useful,
11// but WITHOUT ANY WARRANTY; without even the implied warranty of
12// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13// GNU General Public License for more details.
14//
15// DESCRIPTION:
16//
17//
18
19
20#ifndef __M_RANDOM__
21#define __M_RANDOM__
22
23
24#include "doomtype.h"
25
26
27
28// Returns a number from 0 to 255,
29// from a lookup table.
30int M_Random (void);
31
32// As M_Random, but used only by the play simulation.
33int P_Random (void);
34
35// Fix randoms for demos.
36void M_ClearRandom (void);
37
38
39#endif
int P_Random(void)
Definition m_random.c:50
int M_Random(void)
Definition m_random.c:56
void M_ClearRandom(void)
Definition m_random.c:62