XenevaOS
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Functions
d_mode.c File Reference
#include "doomtype.h"
#include "d_mode.h"
Include dependency graph for d_mode.c:

Functions

boolean D_ValidGameMode (GameMission_t mission, GameMode_t mode)
 
boolean D_ValidEpisodeMap (GameMission_t mission, GameMode_t mode, int episode, int map)
 
int D_GetNumEpisodes (GameMission_t mission, GameMode_t mode)
 
boolean D_ValidGameVersion (GameMission_t mission, GameVersion_t version)
 
boolean D_IsEpisodeMap (GameMission_t mission)
 
char * D_GameMissionString (GameMission_t mission)
 

Function Documentation

◆ D_GameMissionString()

char * D_GameMissionString ( GameMission_t  mission)

◆ D_GetNumEpisodes()

int D_GetNumEpisodes ( GameMission_t  mission,
GameMode_t  mode 
)

◆ D_IsEpisodeMap()

boolean D_IsEpisodeMap ( GameMission_t  mission)

◆ D_ValidEpisodeMap()

boolean D_ValidEpisodeMap ( GameMission_t  mission,
GameMode_t  mode,
int  episode,
int  map 
)

◆ D_ValidGameMode()

boolean D_ValidGameMode ( GameMission_t  mission,
GameMode_t  mode 
)

◆ D_ValidGameVersion()

boolean D_ValidGameVersion ( GameMission_t  mission,
GameVersion_t  version 
)

Variable Documentation

◆ episode

int episode

◆ map

int map

◆ mission

GameMission_t mission

◆ mode

GameMode_t mode

◆ version

GameVersion_t version