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XenevaOS
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#include <stdio.h>#include <string.h>#include "doomtype.h"#include "i_timer.h"#include "d_mode.h"

Go to the source code of this file.
Macros | |
| #define | DOOM_VERSION 109 |
| #define | DOOM_191_VERSION 111 |
| #define | RANGECHECK |
| #define | MAXPLAYERS 4 |
| #define | MTF_EASY 1 |
| #define | MTF_NORMAL 2 |
| #define | MTF_HARD 4 |
| #define | MTF_AMBUSH 8 |
Enumerations | |
| enum | gamestate_t { GS_LEVEL , GS_INTERMISSION , GS_FINALE , GS_DEMOSCREEN } |
| enum | gameaction_t { ga_nothing , ga_loadlevel , ga_newgame , ga_loadgame , ga_savegame , ga_playdemo , ga_completed , ga_victory , ga_worlddone , ga_screenshot } |
| enum | card_t { it_bluecard , it_yellowcard , it_redcard , it_blueskull , it_yellowskull , it_redskull , NUMCARDS } |
| enum | weapontype_t { wp_fist , wp_pistol , wp_shotgun , wp_chaingun , wp_missile , wp_plasma , wp_bfg , wp_chainsaw , wp_supershotgun , NUMWEAPONS , wp_nochange } |
| enum | ammotype_t { am_clip , am_shell , am_cell , am_misl , NUMAMMO , am_noammo } |
| enum | powertype_t { pw_invulnerability , pw_strength , pw_invisibility , pw_ironfeet , pw_allmap , pw_infrared , NUMPOWERS } |
| enum | powerduration_t { INVULNTICS = (30*TICRATE) , INVISTICS = (60*TICRATE) , INFRATICS = (120*TICRATE) , IRONTICS = (60*TICRATE) } |
| #define DOOM_191_VERSION 111 |
| #define DOOM_VERSION 109 |
| #define MAXPLAYERS 4 |
| #define MTF_AMBUSH 8 |
| #define MTF_EASY 1 |
| #define MTF_HARD 4 |
| #define MTF_NORMAL 2 |
| #define RANGECHECK |
| enum ammotype_t |
| enum card_t |
| enum gameaction_t |
| enum gamestate_t |
| enum powerduration_t |
| enum powertype_t |
| enum weapontype_t |