57void I_Tactile (
int on,
int off,
int total);
char * gamedescription
Definition doomstat.c:28
size_t size
Definition drm_bridge.h:1299
size_t size_t offset
Definition drm_bridge.h:1299
void I_AtExit(atexit_func_t func, boolean run_if_error)
Definition i_system.c:74
ticcmd_t * I_BaseTiccmd(void)
void I_PrintBanner(char *text)
Definition i_system.c:167
void I_PrintStartupBanner(char *gamedescription)
Definition i_system.c:190
boolean I_GetMemoryValue(unsigned int offset, void *value, int size)
Definition i_system.c:513
void I_Tactile(int on, int off, int total)
Definition i_system.c:88
void I_PrintDivider(void)
Definition i_system.c:178
void I_BindVariables(void)
boolean I_ConsoleStdout(void)
Definition i_system.c:211
byte * I_ZoneBase(int *size)
Definition i_system.c:134
void I_Error(char *error,...)
Definition i_system.c:365
void I_Quit(void)
Definition i_system.c:247
void(* atexit_func_t)(void)
Definition i_system.h:27