#include "d_ticcmd.h"
#include "d_event.h"
Go to the source code of this file.
◆ atexit_func_t
| typedef void(* atexit_func_t) (void) |
◆ I_AtExit()
◆ I_BaseTiccmd()
◆ I_BindVariables()
| void I_BindVariables |
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void |
| ) |
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◆ I_ConsoleStdout()
◆ I_Error()
| void I_Error |
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char * |
error, |
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... |
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) |
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◆ I_GetMemoryValue()
| boolean I_GetMemoryValue |
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unsigned int |
offset, |
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void * |
value, |
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int |
size |
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) |
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◆ I_Init()
◆ I_PrintBanner()
| void I_PrintBanner |
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char * |
text | ) |
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◆ I_PrintDivider()
| void I_PrintDivider |
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void |
| ) |
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◆ I_PrintStartupBanner()
| void I_PrintStartupBanner |
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char * |
gamedescription | ) |
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◆ I_Quit()
◆ I_Tactile()
| void I_Tactile |
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int |
on, |
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int |
off, |
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int |
total |
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) |
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◆ I_ZoneBase()
| byte * I_ZoneBase |
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int * |
size | ) |
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