DRM_VMW_PRESENT
Executes an SVGA present on a given fb for a given surface. The surface is placed on the framebuffer. Cliprects are given relative to the given point (the point disignated by dest_{x|y}). struct drm_vmw_present_arg @fb_id: framebuffer id to present / read back from. @sid: Surface id to present from. @dest_x: X placement coordinate for surface. @dest_y: Y placement coordinate for surface. @clips_ptr: Pointer to an array of clip rects cast to an __u64. @num_clips: Number of cliprects given relative to the framebuffer origin, in the same coordinate space as the frame buffer. @pad64: Unused 64-bit padding.
Input argument to the DRM_VMW_PRESENT ioctl.