#include <info.h>
◆ activesound
| int mobjinfo_t::activesound |
◆ attacksound
| int mobjinfo_t::attacksound |
◆ damage
◆ deathsound
| int mobjinfo_t::deathsound |
◆ deathstate
| int mobjinfo_t::deathstate |
◆ doomednum
| int mobjinfo_t::doomednum |
◆ flags
◆ height
◆ mass
◆ meleestate
| int mobjinfo_t::meleestate |
◆ missilestate
| int mobjinfo_t::missilestate |
◆ painchance
| int mobjinfo_t::painchance |
◆ painsound
| int mobjinfo_t::painsound |
◆ painstate
| int mobjinfo_t::painstate |
◆ radius
◆ raisestate
| int mobjinfo_t::raisestate |
◆ reactiontime
| int mobjinfo_t::reactiontime |
◆ seesound
◆ seestate
◆ spawnhealth
| int mobjinfo_t::spawnhealth |
◆ spawnstate
| int mobjinfo_t::spawnstate |
◆ speed
◆ xdeathstate
| int mobjinfo_t::xdeathstate |
The documentation for this struct was generated from the following file:
- XenevaOS/Process/Doomgeneric/info.h