XenevaOS
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Public Attributes | List of all members
net_gamesettings_t Struct Reference

#include <net_defs.h>

Public Attributes

int ticdup
 
int extratics
 
int deathmatch
 
int episode
 
int nomonsters
 
int fast_monsters
 
int respawn_monsters
 
int map
 
int skill
 
int gameversion
 
int lowres_turn
 
int new_sync
 
int timelimit
 
int loadgame
 
int random
 
int num_players
 
int consoleplayer
 
int player_classes [NET_MAXPLAYERS]
 

Member Data Documentation

◆ consoleplayer

int net_gamesettings_t::consoleplayer

◆ deathmatch

int net_gamesettings_t::deathmatch

◆ episode

int net_gamesettings_t::episode

◆ extratics

int net_gamesettings_t::extratics

◆ fast_monsters

int net_gamesettings_t::fast_monsters

◆ gameversion

int net_gamesettings_t::gameversion

◆ loadgame

int net_gamesettings_t::loadgame

◆ lowres_turn

int net_gamesettings_t::lowres_turn

◆ map

int net_gamesettings_t::map

◆ new_sync

int net_gamesettings_t::new_sync

◆ nomonsters

int net_gamesettings_t::nomonsters

◆ num_players

int net_gamesettings_t::num_players

◆ player_classes

int net_gamesettings_t::player_classes[NET_MAXPLAYERS]

◆ random

int net_gamesettings_t::random

◆ respawn_monsters

int net_gamesettings_t::respawn_monsters

◆ skill

int net_gamesettings_t::skill

◆ ticdup

int net_gamesettings_t::ticdup

◆ timelimit

int net_gamesettings_t::timelimit

The documentation for this struct was generated from the following file: