#include <virtio_gpu.h>
◆ format
| __le32 virtio_gpu_set_scanout_blob::format |
◆ hdr
◆ height
| __le32 virtio_gpu_set_scanout_blob::height |
◆ offsets
| __le32 virtio_gpu_set_scanout_blob::offsets[4] |
◆ padding
| __le32 virtio_gpu_set_scanout_blob::padding |
◆ resource_id
| __le32 virtio_gpu_set_scanout_blob::resource_id |
◆ scanout_id
| __le32 virtio_gpu_set_scanout_blob::scanout_id |
◆ strides
| __le32 virtio_gpu_set_scanout_blob::strides[4] |
◆ width
| __le32 virtio_gpu_set_scanout_blob::width |
The documentation for this struct was generated from the following file: