64void W_ReadLump (
unsigned int lump,
void *dest);
GameMission_t mission
Definition d_mode.c:28
GameMission_t
Definition d_mode.h:28
struct drm_crtc struct drm_plane struct drm_plane const struct drm_crtc_funcs const char * name
Definition drm_crtc.h:1242
wad_file_t * wad_file
Definition w_wad.h:44
char name[8]
Definition w_wad.h:43
lumpinfo_t * next
Definition w_wad.h:51
int size
Definition w_wad.h:46
int position
Definition w_wad.h:45
void * cache
Definition w_wad.h:47
lumpinfo_t * lumpinfo
Definition w_wad.c:61
int W_LumpLength(unsigned int lump)
Definition w_wad.c:325
void W_CheckCorrectIWAD(GameMission_t mission)
Definition w_wad.c:586
void * W_CacheLumpNum(int lump, int tag)
Definition w_wad.c:382
void W_GenerateHashTable(void)
Definition w_wad.c:539
unsigned int numlumps
Definition w_wad.c:62
void W_ReleaseLumpName(char *name)
Definition w_wad.c:465
int W_CheckNumForName(char *name)
Definition w_wad.c:256
void * W_CacheLumpName(char *name, int tag)
Definition w_wad.c:429
void W_ReadLump(unsigned int lump, void *dest)
Definition w_wad.c:342
int W_GetNumForName(char *name)
Definition w_wad.c:306
void W_ReleaseLumpNum(int lump)
Definition w_wad.c:444
unsigned int W_LumpNameHash(const char *s)
Definition w_wad.c:70
wad_file_t * W_AddFile(char *filename)
Definition w_wad.c:139