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XenevaOS
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#include <p_mobj.h>

| angle_t mobj_s::angle |
| fixed_t mobj_s::ceilingz |
| int mobj_s::flags |
| fixed_t mobj_s::floorz |
| int mobj_s::frame |
| int mobj_s::health |
| fixed_t mobj_s::height |
| mobjinfo_t* mobj_s::info |
| int mobj_s::lastlook |
| fixed_t mobj_s::momx |
| fixed_t mobj_s::momy |
| fixed_t mobj_s::momz |
| int mobj_s::movecount |
| int mobj_s::movedir |
| fixed_t mobj_s::radius |
| int mobj_s::reactiontime |
| mapthing_t mobj_s::spawnpoint |
| spritenum_t mobj_s::sprite |
| state_t* mobj_s::state |
| struct subsector_s* mobj_s::subsector |
| thinker_t mobj_s::thinker |
| int mobj_s::threshold |
| int mobj_s::tics |
| mobjtype_t mobj_s::type |
| int mobj_s::validcount |
| fixed_t mobj_s::x |
| fixed_t mobj_s::y |
| fixed_t mobj_s::z |