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XenevaOS
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#include <stdlib.h>#include <string.h>#include "doomfeatures.h"#include "d_event.h"#include "d_loop.h"#include "d_ticcmd.h"#include "i_system.h"#include "i_timer.h"#include "i_video.h"#include "m_argv.h"#include "m_fixed.h"#include "net_client.h"#include "net_gui.h"#include "net_io.h"#include "net_query.h"#include "net_server.h"#include "net_sdl.h"#include "net_loop.h"
Classes | |
| struct | ticcmd_set_t |
Functions | |
| void | NetUpdate (void) |
| void | D_ReceiveTic (ticcmd_t *ticcmds, boolean *players_mask) |
| void | D_StartGameLoop (void) |
| void | D_StartNetGame (net_gamesettings_t *settings, netgame_startup_callback_t callback) |
| boolean | D_InitNetGame (net_connect_data_t *connect_data) |
| void | D_QuitNetGame (void) |
| void | TryRunTics (void) |
| void | D_RegisterLoopCallbacks (loop_interface_t *i) |
Variables | |
| int | gametic |
| boolean | singletics = false |
| int | ticdup |
| fixed_t | offsetms |
| int | lasttime |
| boolean D_InitNetGame | ( | net_connect_data_t * | connect_data | ) |
| void D_QuitNetGame | ( | void | ) |
| void D_RegisterLoopCallbacks | ( | loop_interface_t * | i | ) |
| void D_StartGameLoop | ( | void | ) |
| void D_StartNetGame | ( | net_gamesettings_t * | settings, |
| netgame_startup_callback_t | callback | ||
| ) |
| void NetUpdate | ( | void | ) |
| void TryRunTics | ( | void | ) |
| int gametic |
| int lasttime |
| fixed_t offsetms |
| int ticdup |